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A retrofuturistic collision of synth and chip.
Trapped inside a video game since the 80s, Amplitude Problem communicates with the outside world through DX7s, Moogs and SID chips.
Amplitude Problem is Juan Irming, a Los Angeles producer, composer, sound designer and keyboardist with a focus on synthwave, chiptune, soundtracks, hip hop, video game music and sound effects.
Juan got his start on the European demoscene in the late 80s as the composer for world-famous and humble Atari ST demo crew SYNC, placing first in several demo music contests. Since attending Musicians Institute in the early 90s, he has composed and produced evocative, video game inspired synth and chip soundtracks for a number of projects and records such as legendary geek rapper YTCracker's cyberpunk album Introducing Neals. Credited on six LPs, he has been featured on albums alongside artists like Mitch Murder, Lazerhawk, The Northern Lights and GUNSHIP. Juan also writes synth, piano, orchestral and cinematic themes for video games such as Power Drive 2000.
Juan's notable influences include Rob Hubbard, Ben Daglish, Martin Galway, Maniacs of Noise, Damokles, Public Enemy, Kraftwerk, JM Jarre and Nine Inch Nails. His sound is probably the latter three careening into the same Moog Modular 55 at high speed, crashing on the floor in a confused, groovy, melodic pile with synthesizer bits all over the place.
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I didn't set out to make an album that dealt with my formative years, but that's largely what it became. About half of the songs concern things from the late 80s and very early 90s, and Plastic Spaceships goes all the way back to first grade! The whole project turned out far more personal than I had ever thought. As a non-vocalist, I depend on telling stories purely through melodies, harmonies, rhythms and soundscapes. It's challenging but very exciting because every listener interprets my work differently.
Please check out the album website at http://bluebotsdots.com/ for more info and cool art!
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